Problem: New smartphone platforms challenge existing interaction patterns and provide new opportunity
Solution: Envision new interaction models and create a uniform design language aligned with brand attributes
Result: New touch-aware interaction patterns leading to potential patents and a refreshed design language system to match increased expectations of emerging mobile platforms

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In 2008, the iPhone and Android emerged as dominant mobile platforms. This transition created an opportunity for Good to rethink its aging mobile messaging experiences. I led a team that created a new interaction and visual language system to capitalize on the opportunity.

Two interaction patterns from the system provided rich data-interactions similar to drag-and-drop, while staying consistent with touch interface usability. A patent was filed for the object-subject interaction at the top below.

The Carbon system also encompassed a visual language that represented the Good brand. This system would come in two variations named Graphite and Diamond pictured here.
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